# MAP SETTINGS

<figure><img src="https://717747526-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FonbNaZHYfX7cze8ubfnQ%2Fuploads%2FmJGAiDkzgkM2MDJuPkn8%2Fimage.png?alt=media&#x26;token=e30cce28-d760-4ecc-8f3f-11750dc4682b" alt=""><figcaption></figcaption></figure>

## GRID SETTINGS

In **Grid Style**, you can choose what kind of grid you want. By default, the grid is set to **Dotted**.

<figure><img src="https://717747526-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FonbNaZHYfX7cze8ubfnQ%2Fuploads%2FydRczHi5TMXSinJaj46E%2Fimage.png?alt=media&#x26;token=2f7dc091-e939-4039-a0f3-7620e7c3811c" alt=""><figcaption></figcaption></figure>

<figure><img src="https://717747526-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FonbNaZHYfX7cze8ubfnQ%2Fuploads%2Fqx40fJHlzWg2KEVA39wv%2FGrid.jpg?alt=media&#x26;token=3bc86e17-2e28-4efc-a7a0-dcc405cfe146" alt=""><figcaption><p>The various grid styles</p></figcaption></figure>

You can also choose the **grid color** and **opacity**.

<figure><img src="https://717747526-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FonbNaZHYfX7cze8ubfnQ%2Fuploads%2FayEXiG9tn79aM86muYwv%2Fimage.png?alt=media&#x26;token=b48662b7-9515-4f7c-b7ff-84dfd049eee8" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
See the [Custom Color Palette Chapter](https://dungeondraft-encyclopaedia.gitbook.io/guide/general-info/custom-color-palette) for more info.
{% endhint %}

<figure><img src="https://717747526-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FonbNaZHYfX7cze8ubfnQ%2Fuploads%2FeVBrA0WNj8dlIiJ9a23O%2Fimage.png?alt=media&#x26;token=abd60eee-684a-474f-a7fb-539826aa3983" alt=""><figcaption><p>What a beautiful grid</p></figcaption></figure>

{% hint style="success" %}
**Reminder:** Press <kbd>**G**</kbd> to toggle the grid on or off and press <kbd>**S**</kbd> to enable or disable snapping.
{% endhint %}

## CAMERA FILTERS

You can choose a **Camera Filter**, which will transform the colors of your map.&#x20;

* **None**: No filter applied.
* **Printer-Friendly**: Sets the map to black and white so you can print it more easily.
* **Sepia**: Gives your map an old-looking aspect.

<figure><img src="https://717747526-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FonbNaZHYfX7cze8ubfnQ%2Fuploads%2FS73IqGHgxW6wHnUSJi2V%2Fimage.png?alt=media&#x26;token=16b4401f-14f4-40c2-9d4d-8f31fcad6f03" alt=""><figcaption></figcaption></figure>

<figure><img src="https://717747526-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FonbNaZHYfX7cze8ubfnQ%2Fuploads%2FHaqbjnTEHs3k2l360StW%2Fimage.png?alt=media&#x26;token=96571fe2-dbf6-43b5-8ad3-9b44f37b0537" alt=""><figcaption><p>Camera Setting: None</p></figcaption></figure>

<figure><img src="https://717747526-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FonbNaZHYfX7cze8ubfnQ%2Fuploads%2FJ06G65aoKcHUdTQgQzhu%2Fimage.png?alt=media&#x26;token=88b49315-d657-4968-b704-ea7a0ffee2a6" alt=""><figcaption><p>Camera Setting: Printer-Friendly</p></figcaption></figure>

<figure><img src="https://717747526-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FonbNaZHYfX7cze8ubfnQ%2Fuploads%2FOPOQzX1ie292U5cJEf6P%2Fimage.png?alt=media&#x26;token=9fc40caf-8a2b-4e4e-a1b7-976df93ce3a1" alt=""><figcaption><p>Camera Setting: Sepia</p></figcaption></figure>

## BUILDING WEAR

You can also add a light texture to your walls and floors ([Building Tool](https://dungeondraft-encyclopaedia.gitbook.io/guide/all-the-tools/design-tab/building-tool) and [Cave Tool](https://dungeondraft-encyclopaedia.gitbook.io/guide/all-the-tools/design-tab/cave-brush) floors only) by changing the **Building Wear** style.

<figure><img src="https://717747526-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FonbNaZHYfX7cze8ubfnQ%2Fuploads%2FQxFzzqVHNPmWp3HYAtlZ%2Fimage.png?alt=media&#x26;token=9f972f92-95c0-49e8-9c14-94e48001add6" alt=""><figcaption></figcaption></figure>

<figure><img src="https://717747526-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FonbNaZHYfX7cze8ubfnQ%2Fuploads%2Fx7jcv1TwaCLw4kzx46w0%2Fimage.png?alt=media&#x26;token=44ea2b2a-8835-47e5-a916-2d19de997d73" alt=""><figcaption><p>Building Wear: NONE</p></figcaption></figure>

<figure><img src="https://717747526-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FonbNaZHYfX7cze8ubfnQ%2Fuploads%2FtOQshds0ATQt8TxdpwuI%2Fimage.png?alt=media&#x26;token=c69d6b9f-6c90-484d-88c5-fdd46b25f6ef" alt=""><figcaption><p>Building Wear: DUST</p></figcaption></figure>

<figure><img src="https://717747526-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FonbNaZHYfX7cze8ubfnQ%2Fuploads%2FTW2HGfojqjTMJr5GzR96%2Fimage.png?alt=media&#x26;token=81478622-3bb2-4cbc-b492-b34288986560" alt=""><figcaption><p>Building Wear: GRIME</p></figcaption></figure>

<figure><img src="https://717747526-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FonbNaZHYfX7cze8ubfnQ%2Fuploads%2Fir75D0dvwVHplmtnSCT2%2Fimage.png?alt=media&#x26;token=9fb5b3f4-85a4-4975-b4c0-0f8563d6227a" alt=""><figcaption><p>Building Wear: NOISE</p></figcaption></figure>

<figure><img src="https://717747526-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FonbNaZHYfX7cze8ubfnQ%2Fuploads%2Fl3bpXmw08gKXQpYYDVJV%2Fimage.png?alt=media&#x26;token=b8016c32-4303-4bda-99d0-876532b1ade6" alt=""><figcaption><p>Building Wear: SCRATCH</p></figcaption></figure>

{% hint style="warning" %}
In some cases, for example if you're using [custom assets](https://dungeondraft-encyclopaedia.gitbook.io/guide/introduction/first-look/assets-menu), I'd recommend to set the Building Wear to none, or you might have some mismatched colors between assets placed with different tools.
{% endhint %}

***

{% hint style="info" %}

## Related Mods

* [Custom Snap](https://dungeondraft-encyclopaedia.gitbook.io/guide/custom-assets-and-mods/some-useful-mods/custom-snap) adds more grid and snap options
  {% endhint %}
