# MAP SETTINGS

<figure><img src="/files/adIvxpHuGiQRbWRFkSzS" alt=""><figcaption></figcaption></figure>

## GRID SETTINGS

In **Grid Style**, you can choose what kind of grid you want. By default, the grid is set to **Dotted**.

<figure><img src="/files/JwGzHLdmDyvIaEawHo0H" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/WGJibSCyQwp8fK0RfyMS" alt=""><figcaption><p>The various grid styles</p></figcaption></figure>

You can also choose the **grid color** and **opacity**.

<figure><img src="/files/fmXJC9zxl669BnS14QtX" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
See the [Custom Color Palette Chapter](/guide/general-info/custom-color-palette.md) for more info.
{% endhint %}

<figure><img src="/files/K1TGdcXe8ufgiVM0G8sb" alt=""><figcaption><p>What a beautiful grid</p></figcaption></figure>

{% hint style="success" %}
**Reminder:** Press <kbd>**G**</kbd> to toggle the grid on or off and press <kbd>**S**</kbd> to enable or disable snapping.
{% endhint %}

## CAMERA FILTERS

You can choose a **Camera Filter**, which will transform the colors of your map.&#x20;

* **None**: No filter applied.
* **Printer-Friendly**: Sets the map to black and white so you can print it more easily.
* **Sepia**: Gives your map an old-looking aspect.

<figure><img src="/files/2ll7mSfV76g9ZFnGbUfN" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/1ZqBQpgfEU4u4Bc27TM5" alt=""><figcaption><p>Camera Setting: None</p></figcaption></figure>

<figure><img src="/files/Fw7n9GYO9Pj98FLX5SFV" alt=""><figcaption><p>Camera Setting: Printer-Friendly</p></figcaption></figure>

<figure><img src="/files/k7206RNa7t6FB1GBadZv" alt=""><figcaption><p>Camera Setting: Sepia</p></figcaption></figure>

## BUILDING WEAR

You can also add a light texture to your walls and floors ([Building Tool](/guide/all-the-tools/design-tab/building-tool.md) and [Cave Tool](/guide/all-the-tools/design-tab/cave-brush.md) floors only) by changing the **Building Wear** style.

<figure><img src="/files/0QN99HTxUOCKLPobcNI3" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/vNuvmiWeXaLwZpDO0YMB" alt=""><figcaption><p>Building Wear: NONE</p></figcaption></figure>

<figure><img src="/files/vKgjYxW5U5eX7WYQ29nm" alt=""><figcaption><p>Building Wear: DUST</p></figcaption></figure>

<figure><img src="/files/KqO5as5yC0CNdHyGvj5W" alt=""><figcaption><p>Building Wear: GRIME</p></figcaption></figure>

<figure><img src="/files/TmsHXnWAoKwolFSSoqof" alt=""><figcaption><p>Building Wear: NOISE</p></figcaption></figure>

<figure><img src="/files/CBjZFzYfjJFE0tYpItMC" alt=""><figcaption><p>Building Wear: SCRATCH</p></figcaption></figure>

{% hint style="warning" %}
In some cases, for example if you're using [custom assets](/guide/introduction/first-look/assets-menu.md), I'd recommend to set the Building Wear to none, or you might have some mismatched colors between assets placed with different tools.
{% endhint %}

***

{% hint style="info" %}

## Related Mods

* [Custom Snap](/guide/custom-assets-and-mods/some-useful-mods/custom-snap.md) adds more grid and snap options
  {% endhint %}


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