# FIRST LOOK

<figure><img src="/files/O3JPUgea1sAYF0VxVYc5" alt=""><figcaption></figcaption></figure>

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### **1 - Dungeondraft version**

You can also find it in the **About tab (12)**.

<figure><img src="/files/3PSyUYMbQnuqpydSvHke" alt=""><figcaption></figcaption></figure>

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### **2 - Update notification**

This will tell you when a new stable release is available. You’ll need to log in to your [**HumbleBundle**](https://www.humblebundle.com/) account to download it and install the new version.&#x20;

<figure><img src="/files/u7oC3jpkB9RyarK7MT2W" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
*This does not tell you when a new Beta version is released. To be notified about these, you’ll need to go to the Updates channel in the official Discord,* have a look at the pinned post on the official subreddit, or click the download link in your email receipt which will list the most current stable release and beta releases.
{% endhint %}

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### **3 - Main menu**&#x20;

In the [Main Menu](/guide/introduction/first-look/main-menu.md), you can find a lot of different things. When you’re on the start screen, you’ll see that a few options are greyed out. You’ll need to open a map to access them. The two most important things in this menu is the [Preferences](/guide/introduction/first-look/main-menu.md#preferences) button and the [Open User Folder](/guide/introduction/first-look/main-menu.md#open-user-folder) button.&#x20;

<figure><img src="/files/yJtzaUhmcl7TXefOtUCA" alt=""><figcaption></figcaption></figure>

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### **4 - New Map**

Works like <kbd>CTRL+N</kbd>/<kbd>CMD+N</kbd>. This button will open a new window that will allow you to manage the settings of a [new map](/guide/introduction/new-map-first-steps.md) and create one.

<figure><img src="/files/vmRVR5VnHmE7xQ3HW8hr" alt=""><figcaption></figcaption></figure>

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### **5 - Open a Map**

Works like <kbd>CTRL+O</kbd>/<kbd>CMD+O</kbd>. This button allows you to open a previously saved map.

<figure><img src="/files/u4mzFDxTyOagqAzclMEp" alt=""><figcaption></figcaption></figure>

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### **6 - Save**

Works like <kbd>CTRL+S</kbd>/<kbd>CMD+S</kbd>. This button will save the current map you’re working on.&#x20;

Dungeondraft has an **autosave** feature which you will see display “**backing up**” in the lower right corner during this process. You can not save while it is creating a backup file and will need to wait until it is done or an error window will show up.

<figure><img src="/files/rP3wbpQ6Yd5U6ZQgOJcm" alt=""><figcaption></figcaption></figure>

{% hint style="warning" %}
*You can only access it once you’ve opened a map.*
{% endhint %}

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### **7 - Export**

This button will let you export your current map and manage your export settings.

<figure><img src="/files/AAGEmr31YEA9Ymb28XoR" alt=""><figcaption></figcaption></figure>

{% hint style="warning" %}
*You can only access it once you’ve opened a map.*
{% endhint %}

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### **8 - Undo button**

Also works with the command <kbd>CTRL+Z</kbd>/<kbd>CMD+Z</kbd>. Removes the last action done. <br>

{% hint style="warning" %}
*You can only access it once you’ve opened a map.*
{% endhint %}

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### **9 - Redo button**

Also works with the command <kbd>CTRL+Y</kbd>/<kbd>CMD+Y</kbd>. Cancels the last action undone.&#x20;

<figure><img src="/files/pUEyUexzpYh7VaixeXze" alt=""><figcaption></figcaption></figure>

{% hint style="warning" %}
*You can only access it once you’ve opened a map.*
{% endhint %}

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### **10 - Assets tab**

This button will help you manage your [custom asset packs](/guide/introduction/first-look/assets-menu.md). It can also **enable/disable default assets**.

<figure><img src="/files/j4TXLaLkwpRr71pW0JAW" alt=""><figcaption></figcaption></figure>

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### **11 - Mods tab**

This button will help you manage your [mods](/guide/introduction/first-look/mods-menu.md).&#x20;

**Mods** are different from **custom assets** and are focused on adding features or improving Quality of Life to the software. It’s only available on the main screen, before you open a map.

<figure><img src="/files/lP4Zkh52S4AtVBYakxOg" alt=""><figcaption></figcaption></figure>

Once a map is open, the <kbd><mark style="color:blue;">**Mods**<mark style="color:blue;"></kbd> button becomes greyed out and a new button appears next to it:&#x20;

<p align="center"><kbd><mark style="color:blue;"><strong>Reload Mods</strong></mark></kbd> </p>

<figure><img src="/files/qsjxavU7egilDv5lEU6v" alt=""><figcaption></figcaption></figure>

This new button is only for mod devs and won't do anything for you (it doesn't even work everytime for devs).

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### **12 - About tab**

Shows the version and a bunch of credits.

<figure><img src="/files/UMEyeL7XiZCxmIydedwd" alt=""><figcaption></figcaption></figure>

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\
\&#xNAN;*In the next part, we will cover what is in the* [*Main Menu*](/guide/introduction/first-look/main-menu.md)*, in the* [*Assets Menu*](/guide/introduction/first-look/assets-menu.md) *and in the* [*Mods Menu*](/guide/introduction/first-look/mods-menu.md)*.*


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